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Ultima Online

Playable

One of the foundational sandbox MMORPGs, built around persistent shards, open-ended skills, housing, crafting, trade, social systems, and long-lived player communities.

HousingCraftingPlayer EconomyClasslessPersistent World

Game information

StatusPlayable
SettingFantasy
PlatformPC
Business modelFree access option + subscription
DeveloperOfficial UO team
Release / testingLive; originally launched in 1997
PvPShard/ruleset dependent
PerspectiveIsometric
World typePersistent shard-based MMORPG world
Last checkedVerified August 17, 2026