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Trials of Ascension

Cancelled

A long-running sandbox MMO concept centered on meaningful death, skill-based progression, extensive crafting, player-built settlements, a player-driven economy and unusual playable races. Later development shifted toward Trials of Ascension: Exile, a smaller host-your-own multiplayer survival game rather than the originally envisioned MMORPG.

PermadeathCraftingBuildingPlayer SettlementsPlayer EconomyClasslessOpen PvP

Game information

StatusCancelled
SettingFantasy
PlatformPC / TBD
Business modelResearch pending
DeveloperResearch pending
Release / testingResearch pending
PvPResearch pending
PerspectiveResearch pending
World typePersistent online world
Last checkedHistorical profile expanded August 18, 2026

What makes it different

Later development shifted toward Trials of Ascension: Exile, a smaller host-your-own multiplayer survival game rather than the originally envisioned MMORPG.

Sandbox systems

Permadeath
CraftingPlayers turn gathered or processed resources into useful equipment, goods or construction materials.
BuildingPlayers can construct structures that exist as part of the game world or persistent property.
Player Settlements
Player EconomyPlayer gathering, production and trade help determine how goods circulate through the economy.
ClasslessCharacters are not permanently restricted to one traditional class path.
Open PvPPvP can happen in meaningful parts of the shared world rather than only in queued matches.