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Spawn World

In Testing

An Unreal Engine 5 PvPvE sandbox MMORPG built around open-world full-loot PvP, skill-based combat, factions, settlements, territory wars and a player-driven economy, with no traditional levels or classes.

Full LootOpen PvPPlayer EconomyClasslessSettlementsTerritory ControlFactionsPersistent World

Game information

StatusIn Testing
SettingFantasy
PlatformPC
Business modelPlanned free-to-play with cosmetic purchases; developer states no pay-to-win
DeveloperPandora Toolbox
Release / testingIn development
PvPOpen-world full-loot PvP and large-scale territory warfare
PerspectiveThird person
World typeLiving persistent sandbox world
Last checkedVerified August 17, 2026

What makes it different

Spawn World is chasing a Darkfall-style niche that very few modern projects attempt: action combat, classless progression, full loot, factions, settlements and territory warfare in a persistent world.

Sandbox systems

Full LootPvP death can expose carried equipment or items to other players under the game's loot rules.
Open PvPPvP can happen in meaningful parts of the shared world rather than only in queued matches.
Player EconomyPlayer gathering, production and trade help determine how goods circulate through the economy.
ClasslessCharacters are not permanently restricted to one traditional class path.
Settlements
Territory ControlPlayer groups can fight for control or influence over locations in the persistent world.
Factions
Persistent WorldThe multiplayer world and player progress continue to exist between play sessions.