Game information
StatusPlayable
SettingFantasy
PlatformPC / macOS / Steam
Business modelFree-to-play with doubloon/subscription-style ocean economies depending on server
DeveloperGrey Havens
Release / testingLive
PvPNaval PvP, blockades and competitive puzzle combat
Perspective2D
World typePersistent ocean worlds with player crews, flags and island politics
Last checkedProfile expanded August 17, 2026
What makes it different
Its sandbox systems are wrapped in skill-based puzzles rather than conventional RPG combat. Players can run shops, manufacture goods, own ships, organize crews and flags, govern islands and fight blockades.
Sandbox systems
Player EconomyPlayer gathering, production and trade help determine how goods circulate through the economy.
Player Shops
TradingPlayers can exchange goods directly or through market systems.
HousingPlayers can own, place or develop persistent homes or property.
Player Ships
Naval PvP
Blockades
PoliticsPlayer groups can form alliances, rivalries or other political relationships.
GuildsPlayers can organize into persistent groups for cooperation, competition or shared progression.
Island Governance
Persistent WorldThe multiplayer world and player progress continue to exist between play sessions.
Free-to-play