← Back to games

Pathfinder Online

Offline

A fantasy sandbox MMORPG set in Pathfinder's Golarion, designed around player settlements, territorial conflict, crafting, economic interdependence and character development through skills and achievements rather than a conventional theme-park structure.

Open PvPTerritory ControlPlayer SettlementsCraftingPlayer EconomyPoliticsClasslessPersistent World

Game information

StatusOffline
SettingFantasy
PlatformWindows PC
Business modelSubscription / paid access during its operating life
DeveloperGoblinworks / Paizo
Release / testingEarly Enrollment began in 2015; servers shut down November 28, 2021
PvPOpen-world PvP and settlement conflict
Perspective3D third-person
World typePersistent fantasy sandbox in the River Kingdoms
Last checkedHistorical profile expanded August 18, 2026

What makes it different

A fantasy sandbox MMORPG set in Pathfinder's Golarion, designed around player settlements, territorial conflict, crafting, economic interdependence and character development through skills and achievements rather than a conventional theme-park structure.

Sandbox systems

Open PvPPvP can happen in meaningful parts of the shared world rather than only in queued matches.
Territory ControlPlayer groups can fight for control or influence over locations in the persistent world.
Player Settlements
CraftingPlayers turn gathered or processed resources into useful equipment, goods or construction materials.
Player EconomyPlayer gathering, production and trade help determine how goods circulate through the economy.
PoliticsPlayer groups can form alliances, rivalries or other political relationships.
ClasslessCharacters are not permanently restricted to one traditional class path.
Persistent WorldThe multiplayer world and player progress continue to exist between play sessions.