Game information
StatusCancelled
SettingFantasy
PlatformPC / TBD
Business modelResearch pending
DeveloperResearch pending
Release / testingResearch pending
PvPResearch pending
PerspectiveResearch pending
World typePersistent online world
Last checkedHistorical profile expanded August 18, 2026
What makes it different
Its design called for a world largely created by players, with non-instanced housing, purchasable land parcels, player-crafted goods, shops, gathering, open-world PvP and an economy built around direct player interaction.
Sandbox systems
CraftingPlayers turn gathered or processed resources into useful equipment, goods or construction materials.
BuildingPlayers can construct structures that exist as part of the game world or persistent property.
HousingPlayers can own, place or develop persistent homes or property.
Player EconomyPlayer gathering, production and trade help determine how goods circulate through the economy.
Player Shops
Open PvPPvP can happen in meaningful parts of the shared world rather than only in queued matches.
Persistent WorldThe multiplayer world and player progress continue to exist between play sessions.