Game information
StatusPlayable
SettingFantasy
PlatformWindows
Business modelFree-to-play; real-cash economy
DeveloperMindArk
Release / testingLive since 2003; Steam release July 22, 2025
PvPPvE and PvP depending on area/activity
PerspectiveFirst / third person
World typePersistent single-shard sci-fi universe
Last checkedVerified August 17, 2026
What makes it different
Entropia is unusual for tying its persistent world to a real-cash economy. Hunting, mining, crafting, land ownership and trade all sit inside an economy where virtual currency has a fixed exchange relationship with real money.
Sandbox systems
Player EconomyPlayer gathering, production and trade help determine how goods circulate through the economy.
Real Cash Economy
ClasslessCharacters are not permanently restricted to one traditional class path.
CraftingPlayers turn gathered or processed resources into useful equipment, goods or construction materials.
Mining
TradingPlayers can exchange goods directly or through market systems.
Land Ownership
Persistent WorldThe multiplayer world and player progress continue to exist between play sessions.