Game information
StatusPlayable
SettingFantasy
PlatformWindows / macOS / Linux / browser-era client
Business modelFree-to-play
DeveloperJarbit
Release / testingSteam release July 17, 2015; live
PvPFull PvP allowed almost everywhere, with anti-griefing systems
Perspective2D top-down / retro
World typePersistent non-instanced fantasy MMO
Last checkedVerified August 17, 2026
What makes it different
A minimalist retro fantasy sandbox MMORPG with no dungeon instancing, unrestricted trading, persistent dropped items, permanent item-built structures, tamable monsters and broad open PvP.
Sandbox systems
Open PvPPvP can happen in meaningful parts of the shared world rather than only in queued matches.
TradingPlayers can exchange goods directly or through market systems.
Persistent Items
BuildingPlayers can construct structures that exist as part of the game world or persistent property.
Taming
Non-instancedImportant world activity occurs in shared spaces instead of separate copies created for each group.
Free-to-play